Your open source tool to
Build XR Apps
With or Without Coding in Godot.
A high-level authoring system to boost educators, researchers, and engineers to create
training in XR, 3d applications, and showcases.
Skip the boilerplate and rocket boost your next project.
Latest news
Editor Complete, Runtime Next
September 28, 2026The outcome of milestone two and what the upcoming topic will be. From authoring editor to runtime execution!
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Handling processes in TinkerFlow
September 17, 2026The handling of the process is one of the core feature of TinkerFlow.
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Graph system of TinkerFlow
September 2, 2026The visual process editor inside Godot to create process based flows.
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Component System inside TinkerFlow
August 21, 2026The new component system inside TinkerFlow and Godot.
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Process creator UI inside Godot
August 14, 2026The idea behind the process editor and how TinkerFlow handles process information.
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How we want to design the Editor UI
August 10, 2026Our plans for the Editor UI inside Godot and how users should interact with it.
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Use cases
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Releases
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Contribute to TinkerFlow
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